Sunday, September 17, 2017

Game Analysis - Diablo III; Reaper of Souls


Core mechanics:

Diablo III; Reaper of Souls is the first expansion to the hack and slash action role-playing video game Diablo III developed and published by Blizzard Entertainment. The combat and game engine of the Diablo III are core mechanics of the game. This is because by slaying computer controlled enemies player gains experience and ability to loot enemies which allows to acquire better items and using more powerful abilities by reaching a certain rank. Each enemy is exclusive in both it's fighting style and abilities. Therefore a player must approach every enemy decisively, because it is possible that even the weakest enemy can one shot a player. It becomes even a greater challenge when a player is faced with a crowd of enemies at a tight location. The game engine allows destructible environments to be created that can be interacted with and even destroy the enemies.

Enemies are gathered around a player and attacking him.

Look of the inventory, equipment and stat mechanics.

Gating mechanisms:

Diablo III, Reaper of Souls has multiple gating mechanisms. While this game is the hack and slash action role-playing  game a player still has to explore different areas in order to find new quests, enemies, tropies and different events that rewards various items and experience that allows player to progress.

Quest completion is required to progress. Video

Another gating mechanism is the epic monsters ( bosses). These bosses prevent the player from passage to the next zone and challenging them.

Final boss encounter for Act IV. Video


The positive and negative feedback:

Positive feedback comes primarily from successfully executing enemies, especially a really strong enemy that drops a lot of items.
Rewards after defeating the Rift Guardian. Video of the full ran

Negative feedback comes from the player losing health and dying.  This leads to a text on a screen saying : You have Died. Your deeds of valor will be remembered.
Getting killed.


Player learning:

Diablo III is challenging but doesn't leave the player completely on his own. The player starts out in the New Tristram and is given small hints and quests that make the game flow.  However, players have to find their own way to combine and chose various types of items, skills and talents in order to become stronger.

Story integration:

The game takes place in Sanctuary, the dark fantasy world of the Diablo Series, twenty years after the events of Diablo II. Diablo III; Reaper of Souls provides player with 5 different Act, V being the last one and the hardest one. 

A player starts in the town of New Tristram to investigate the falling star which struck the cathedral, which is now emanating risen undead. The protagonist accompanies Leah to the cathedral in order to rescue Cain from the crater created by a mysterious star falling from the sky that struck the Cathedral.

Items discover  throughout the game will give explonations and insight on the game's lore and world.

Interaction with the NPCs through quests will enhance the narrative, in addition to providing a player with the information about surrounding and what happened. 



















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