Monday, January 29, 2018


The tutorial level for a a platformer game. This level is basically a start introduction to the core mechanics of the game and teaches a player how to get through different obstacles. The level start with really basic obstacles, such as a basic jump, spikes and disappearing platforms and as a player progresses through the level the difficulty of the obstacle increases. The level is set in a cave, which is inhabited by slime creatures, which are also 2 types of obstacles that will smash the player if stays near them.

Thursday, January 18, 2018



This is my level design, for the game that i will be making in my Game Design. It has interacting mechanists, moving and falling platforms, pendulums spikes and obstacles that shoot projectiles. The level should take 3 minutes long for inexperienced players to complete.


Wednesday, January 10, 2018

Video game tutorial exploration

Before starting thinking about my level for a 2D platformer, i had to look at good tutorial level in a 2D sidescroller Platforming game.
I choose Electronic Super Joy because it has really good phasing, it gives enough instruction of the controls, however it is up to the player to figure out the best ways to utilize them. It is also nice that this level has more than one obstacle and the difficulty will increase as a tutorial level will progress, it starts with basic short jump and go into wider jumps in addition to smashing enemies.
Also, this level has a really story integration, where other characters will tell you what is happening and how do to things.

This is the basic level layout that i made for Electronic Super Joy:


Screenshots: